Gaming & Entertainment Hardware worked example
Display Test Capacity at 99% display test fixture availability: a worked example
This scenario runs the display test capacity calculation on the strong side: 99% display test fixture availability, with every other input held at its documented default. Use it when brightness, dead-pixel checks, color calibration, refresh-rate verification, touch response, latency checks, and first-pass yield determine whether display test can support the schedule.
The inputs for this scenario
- Displays verified per test cycle: 6 displays / cycle (unchanged)
- Test cycles available this shift: 64 cycles (unchanged)
- Display test fixture availability: 99 % (raised for this scenario; the documented default is 88)
- Display first-pass yield: 96 % (unchanged)
Working through the calculation
- Applying the documented formula (Gross display test capacity = displays tested per cycle × available display test cycles) to the inputs above produces each figure below.
- At this operating point the engine returns 365 units for good display test capacity, the number this scenario is built around.
- At this operating point the engine returns 384 units for gross display test capacity.
- At this operating point the engine returns 3.84 units for display test capacity uptime loss.
- At this operating point the engine returns 15.21 units for display test capacity yield or rework loss.
How this compares with the baseline
- Against the tool's baseline example, where display test fixture availability sits at 88% and the headline result is 324 units, this scenario comes in 12.5% above the baseline at 365 units.
- Use it to plan a shift's display test throughput, validate a delivery commitment, or quantify how much capacity downtime and rework are costing you. Treat this as a target state: the delta against the baseline quantifies what the improvement is worth before you commit to chasing it.
Results at a glance
- Good display test capacity: 365 units (headline result)
- Gross display test capacity: 384 units
- Display Test Capacity uptime loss: 3.84 units
- Display Test Capacity yield or rework loss: 15.21 units
Run it with your numbers
- Every input above is editable in the live Display Test Capacity calculator, which recalculates instantly and can be shared with the inputs intact.
Last reviewed 2026-05-12.