Mass Finishing, Deburring & Polishing worked example

Part Damage Rate at 99% target good-part rate: a worked example

This scenario runs the part damage rate calculation on the strong side: 99% target good-part rate, with every other input held at its documented default. Use it when part damage rate in mass finishing, deburring and polishing needs a clean rate and gap-to-target you can put on a tier board.

The inputs for this scenario

  • Parts damaged in finishing: 8 units (unchanged)
  • Parts run through the process: 250 units (unchanged)
  • Target good-part rate: 99 % (raised for this scenario; the documented default is 95)

Working through the calculation

  • Applying the documented formula (Part Damage Rate rate = affected amount รท total amount) to the inputs above produces each figure below.
  • At this operating point the engine returns 3.2 % for rate, the number this scenario is built around.
  • At this operating point the engine returns 95.8 points for gap to target.
  • At this operating point the engine returns 8 count for affected count.
  • At this operating point the engine returns 250 count for total count.

How this compares with the baseline

  • Against the tool's baseline example, where target good-part rate sits at 95% and the headline result is 3.2 %, this scenario lands almost exactly on the baseline at 3.2 %.
  • Use it after a finishing run to grade media aggressiveness and load density, or when qualifying a new recipe before it goes to production. Treat this as a target state: the delta against the baseline quantifies what the improvement is worth before you commit to chasing it.

Results at a glance

  • Rate: 3.2 % (headline result)
  • Gap to target: 95.8 points
  • Affected count: 8 count
  • Total count: 250 count

Run it with your numbers

  • Every input above is editable in the live Part Damage Rate calculator, which recalculates instantly and can be shared with the inputs intact.

Last reviewed 2026-05-12.