Signage, Displays & Architectural Graphics worked example
Rework Rate at 99% target first-pass quality rate: a worked example in signage, displays & architectural graphics
This scenario runs the rework rate calculation on the strong side: 99% target first-pass quality rate, with every other input held at its documented default. Use it when rework rate in signage, displays and architectural graphics needs a clean rate and gap-to-target you can put on a tier board.
The inputs for this scenario
- Signs pulled for rework: 8 units (unchanged)
- Total signs produced in run: 250 units (unchanged)
- Target first-pass quality rate: 99 % (raised for this scenario; the documented default is 95)
Working through the calculation
- Applying the documented formula (Rework Rate rate = affected amount รท total amount) to the inputs above produces each figure below.
- At this operating point the engine returns 3.2 % for rate, the number this scenario is built around.
- At this operating point the engine returns 95.8 points for gap to target.
- At this operating point the engine returns 8 count for affected count.
- At this operating point the engine returns 250 count for total count.
How this compares with the baseline
- Against the tool's baseline example, where target first-pass quality rate sits at 95% and the headline result is 3.2 %, this scenario lands almost exactly on the baseline at 3.2 %.
- Use it after a print or fabrication run to quantify defect load and see how far first-pass quality sits from goal. Treat this as a target state: the delta against the baseline quantifies what the improvement is worth before you commit to chasing it.
Results at a glance
- Rate: 3.2 % (headline result)
- Gap to target: 95.8 points
- Affected count: 8 count
- Total count: 250 count
Run it with your numbers
- Every input above is editable in the live Rework Rate calculator, which recalculates instantly and can be shared with the inputs intact.
Last reviewed 2026-05-12.