UV Curing calculator
UV Multi-Lamp Dose Calculator
UV multi-lamp tunnel total dose adds up the per-lamp energy density each station delivers as a part travels a conveyorized curing tunnel, giving the cumulative dose in mJ/cm² the coating or adhesive actually receives. Process engineers and coating chemists use it to confirm a part hits its chemistry's minimum cure dose across a multi-lamp bank, and to see how much each lamp is really contributing. It matters because cure is cumulative: a single weak lamp or one that's dropped off with age can leave the part short of full cure even when the others look fine. Summing measured per-lamp doses turns a radiometer pass into an auditable number.
What this calculator does
- Sum the per-pass dose contribution from each lamp in a multi-lamp UV tunnel to confirm the part hits its total cure dose target.
- Use it on multi-lamp tunnels (typical on UV web presses, conveyor coaters, large-area assemblies) to confirm the cumulative dose meets target after a lamp swap, intensity decay, or one lamp dropping out.
- It sums the individual UV dose contributions from up to four lamp stations to report the total cumulative dose delivered along the tunnel.
Formula used
- Total cumulative dose = sum of all lamp contributions (mJ/cm²)
- Compare against the chemistry's required dose with UV Dose Margin.
Inputs explained
- Lamp station 1 dose contribution:
- Lamp station 2 dose contribution:
- Lamp station 3 dose contribution:
- Lamp station 4 dose contribution:
How to use the result
- Use it after a radiometer profiling run to total per-lamp doses, or during tunnel design to check whether a lamp count and spacing will reach the required cure dose.
- It sums energy density only; it does not account for peak irradiance thresholds, spectral match to the photoinitiator, or dose delivered outside the measured band — high total dose can still under-cure if peak intensity or wavelength is wrong.
Common questions
- How do you calculate total UV dose in a multi-lamp tunnel? Add the dose each lamp deposits as the part passes under it. With lamps delivering 320, 340, 310, and 300 mJ/cm², the total cumulative dose is 1,270 mJ/cm².
- Why sum per-lamp doses instead of just reading total? A puck radiometer gives you the sum automatically, but breaking it out per lamp shows which lamp is weak or aging. In the default, lamps 3 and 4 together contribute 610 mJ/cm² — if one drops, the sum tells you how much cure headroom you lose.
- Is more total dose always better? No. Beyond the chemistry's cure point, extra dose wastes lamp life and energy and can over-cure — yellowing, embrittlement, or adhesion loss. Match total dose to the datasheet requirement plus a margin, not the maximum.
- Total dose vs peak irradiance — which matters? Both. Dose (mJ/cm²) drives depth of cure and conversion; peak irradiance (W/cm²) drives surface cure and initiation. A part can hit total dose yet stay tacky if peak intensity is too low — this tool covers only the dose sum.
- How do I know if 1,270 mJ/cm² is enough? Compare it to the coating or adhesive datasheet's specified cure dose, then keep a margin for lamp aging. Use a UV Dose Margin calculation against the required dose to confirm headroom.
Last reviewed 2026-05-12.